
It currently has 11 beefed up nations from the period, although the base mod is intended for multiplayer. Inspired by Robz’s mod above, the Great War Realism mod moves the action into WWI which attempts to deliver the same attention to detail and realistic gameplay as its WW2 cousin. There are also new maps, a new tank damage system, and weapon jamming. Instead of being based on weapon power, it is more based on where a unit is hit and what it is hit by. The changes it implements are pretty widespread and cover everything from a whole new model of accuracy and bullet drop, to changing the way units take damage. Mod Realism Robz is actually a balance between more “realistic” mechanics and balancing, and it’s best to play in multiplayer using units and settings from 1944 to 45. Games focusing so much on conflict can often be good candidates for “realism” mods, and Assault Squad 2 is no different.
